Emerald Woods - Buildermore [0.3.0]
A new version of Emerald Woods, the chill no-combat solo farming, building, and exploration roguelike where you can die, is now available!
Play for free for now (online/windows) at https://slash.itch.io/emerald-woods, we are still in an “Earlier Access” phase, so let us know any suggestions you have in the discord!
First off, I’d like to take a moment to thank the Early Supporters that have contributed to the development of the game. Your names can now be found in a document generated randomly in the Genco stations. If you want to join them, you can still become an Early Supporter!
The starting cabin has been destroyed. You’ll now have to build your own if you plan to live for a long time in these woods.
Added containers where you can drop and fetch back items; you can examine them, craft them, and carry them around (as long as their contents are not too heavy). You can even use the items inside the containers without having to take them out.
Talking about containers, there’s also now a backpack which is the one you carried with you in your adventure to the woods. Inside it, there’s…. a laptop? what is it going to be used for? you will find out soon!
Another BIG change is the addition of the Crafting and Building modes, replacing the [I]magine and the [M]ake commands. Pressing ESC will now take you to Crafting mode, where you can select what you want to craft or build, with all the plans split into different categories for ease of selection. Once you select a plan, pressing Tab will take you to Building mode, where you can easily lay down blocks to create fences, walls, and flooring.
Cooking works in a similar way except you have to stay next to the cooking place in order to cook. Recipes have been categorized by the preparation they require.
Some recipes using generic ingredients have been added; for example, you will now be able to prepare fried eggs with any kind of egg (A frying pan tool was added for these). This will allow us to extend the cooking mode for future versions.
The “smart action” that you can select using “Ctrl” has been improved a lot so it responds to more contexts; for instance, it will drop a container on top of a cooking place if you have it selected and are in front of the cooking place, else it will go into cooking mode.
Along with all these changes big and small, the onboarding has been revamped, including blocking steps prompting you to press any key to continue, and many more triggers for auto-advancing via game actions. Picking up tools for the first time will now inform the player what they are used for.
You can now mine flintstone from caverns, more minerals will eventually be added.
You will now obtain seeds from fruits when eating them, you can also mash them to extract the seeds and the pulp which may be needed for some recipes. This also means they are mango trees now.
Did you know that mango was added to the game because it’s the favorite fruit of my friend Captain Mango, a.k.a. Glenn Wichman, one of the developers of rogue?
Small visual tweaks included improving how vertical window walls are rendered, and changing the color of brick walls for more contrast.
There were many small tweaks in values:
- Decrease stamina cost of chopping action by 25%
- Increase daily recoverable stamina from 330 to 500
- Increase max HP of rock tiles
- Reduce HP variance to Max-2 to Max instead of 1 to Max for rock tiles
- Add HP attribute to plants instead of fixed 10, make shrubs and sprouts much weaker than full trees
More assorted fixes/changes
- Eating a raw egg can make the player sick
- Prevent generating animals in enclosed spaces/fences
- Persist sound volume preferences
- Allow crafting stove
- Fix player object serialization config to correctly restore memory
Files
Get Emerald Woods
Emerald Woods
You have started a new life in the tranquil Emerald Woods, miles away from any sign of human civilization.
Status | Released |
Authors | Slashie, QuietGecko |
Genre | Survival |
Tags | Atmospheric, Cozy, Crafting, Exploration, Farming, Minimalist, Non violent, Pixel Art, Roguelike |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Emerald Woods - Crafting Station [0.4.5]Aug 24, 2024
- Emerald Woods - Drenched Hound [0.4.4]Aug 01, 2024
- Emerald Woods - Ponytail [0.4.3]Jul 23, 2024
- Emerald Woods - Guidance [0.4.2]Jan 02, 2024
- Minor version 0.4.1Dec 31, 2023
- Emerald Woods - The Magic Backpack [0.4.0]Dec 29, 2023
- Emerald Woods - The First Winter [0.3.10]Dec 20, 2023
- Emerald Woods - The Shaft [0.3.9]Nov 25, 2023
- Emerald Woods - Sweet Home [0.3.8]Nov 20, 2023
- Mobile Unit 01 [0.3.7+0.3.6]Nov 03, 2023
Comments
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hello dear creator I have a deer problem , how do you use the backpack or container ? because when i open it I can't put item inside it also how do I turn off the tutoriel because Im stuck with the text and it is very glitched?
hello dear player,
Place the container on the floor by selecting it and then using [R]. Then, similarly, select the item you want to put into it and drop it using [R] while facing the container.
The tutorial can be turned off using Shift+T although I'm curious where you got stuck or how is it glitched?
Thanks!
Thank you very much creator for feedback but the exact place where I got stuck in the tutorial was the text that told me to go to the west to the ruined station . the problem was that I already went there and picked up the map BEFORE the tutorial so I got stuck in that part of the tutoriel . thanks Queer coded Axolotl
Thank you! I'll fix this right away. I wonder if you drop and pick up the map again it should probably let you through, but it's definitively an oversight. We already have a re-design of the onboarding in place (using achievements instead of the hardcoded sequence)
goof
wait i meant good
fk it nevermind, games good
:D thank you!