Blue Chicken DX
What the heck is this? Is this a dream... a nightmare?
The blue chickens speaks to you: it will meet you when your end comes.
- Speed through a differently assembled dungeon every time you play. How quick can you complete it?
- Solve the puzzles to find the eggs of the blue chicken, obtain great powers and complete the quest.
- Time your way through battles with different kind of enemies - maneuver around the battleground to survive.
- Balance the egg when attacking: You will only inflict full damage if the egg is upright when you attack!
Controls
- Use WASD to move and W to attack the enemy in front.
- In touch devices: Tap the lower corners of the screen to move, the lower middle to walk backward and the top to move forward.
An entry to gamedev.js jam 2025 (and also a first version of it for dungeoncrawlerjam 2025, all within the legal gamedev.js jam timeframe)
Dev Story (to be expanded later)
AI Assisted Coding: As part of a learning exercise, fragments of the game code were assembled with the aid of ChatGPT to generate JavaScript code Massive amounts of work were required to make the game work as a consistent, growing product, but in the end I found a good way to make the most out of it. Note that NO art in the game (graphics or audio) was generated using LLMs.
Github repo: https://github.com/slashman/blueChicken
Powered by Phaser <3: https://phaser.io/
Credits
- Design, Programming and Art: slashie
- Sound Effects
- Chicken SFX CC-By-3.0 by IMadeIt
- Battle SFXs CC-0 by Artistic Dude
- Walk SFXs by QuietGecko
- Scribble Kid Font by Bluestudio / Winarno
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | Slashie |
Genre | Adventure |
Made with | Phaser |
Tags | Chicken, Dungeon Crawler, First-Person, Hand-drawn, Turn-based |
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